AI Insights · Timothy · October 2021
Top 5 Boat Games on Android in Germany, Q3 2021
Explore the performance of the top 5 boat games on Android in Germany during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw notable activity among the top boat games on the Android platform in Germany. Here's a closer look at how these games performed in terms of downloads, revenue, and active users.
Port City: Ship Tycoon from Pixel Federation Games displayed a strong upward trend in weekly revenue, starting at $169 in early August and peaking at approximately $4.8K by the end of September. The game also saw a robust increase in weekly downloads, reaching a high of about 10K in mid-August before stabilizing around 8K towards the end of the quarter. Weekly active users followed a similar upward trajectory, beginning at 2.5K and rising to 13.7K by the end of September.
Hyper Boat by Suji Games experienced fluctuating weekly downloads, with a noticeable peak at 2.6K in late August. Active users showed a similar pattern, peaking at 3.8K in the same period. However, the game did not generate any revenue during this quarter.
Battle Warship: Naval Empire from Special Gamez maintained a steady stream of weekly revenue, averaging around $13K to $19K, with a peak of $18.6K at the end of August. Weekly downloads remained relatively stable, fluctuating between 1.1K and 2K. Active users saw a gradual increase from 1.2K in late June to 1.3K by mid-September, before slightly declining to 1.2K at the end of the quarter.
Sea Port: Cargo Boat Tycoon by Pixel Federation Games showed a consistent performance in weekly revenue, ranging from $3.7K to $9.1K, with a peak in early July. Weekly downloads were relatively low, hovering around 800 to 1.1K throughout the quarter. Active users remained stable, averaging around 2.6K to 3.2K.
Battle of Warships: Online from MobileGDC had modest weekly revenue, peaking at $1.7K in mid-July and then stabilizing around $700 to $1.1K. Weekly downloads were consistent, averaging around 700 to 800. Active users showed a slight decline from 2.9K in early July to 2.5K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.